Thank you very much for playing SD GUNDAM BATTLE ALLIANCE. The latest patch update, Ver. 1.31, has been released for the game today, 30 November 2022. More information has been included below. 
Overview of Patch Update for All Platforms (Nintendo Switch™/PlayStation®5/PlayStation®4/Xbox series X|S/Xbox One/Windows PC/STEAM®) 

    As the damage inflicted on the Balancer Meter by Justice Gundam’s Subweapon 1, Bassel Beam Boomerangs, was less than originally planned, the damage amount has been increased. 

    Adjustments have been made so that when Gundam Gusion Rebake Full City’s Subweapon 2 – the 110mm Rifle (Barrage) – is fired from the air and strikes an enemy, that enemy is automatically knocked down when their Balancer Meter is at 0. 

    An issue in which Legend Gundam’s Special Attack (SPA) using the DRAGOON system failed to hit the enemy has been addressed. 

    Adjustments have been made to fix the issue that occurred when Knight Superior Dragon’s Subweapon 1 – the Golden Dragon Bow – struck an enemy after being fired from the air yet failed to inflict any damage on the Balancer Meter. 

    Adjustments have been made to fix the issue of Moon Gundam’s Subweapon 1 – the Psycho Plate (Shield) – inflicting different amounts of damage on the enemy’s Balancer Meter depending on whether they are in the air or on the ground. 

    Adjustments have been made to fix the issue of Xi Gundam being unable to land a Counter against Zeong’s Melee Attack. 

    Adjustments have been made to address the issue that occurred when after using Penelope’s Subweapon 2 – Funnel Missiles – the missiles remained on screen, and subsequent usage of Subweapon 2 and SPA became impossible. 

    As the amount of damage inflicted by certain Mobile Suits when airborne was less than the amount inflicted when on the ground, the amount of damage inflicted by their airborne attacks has been increased. 

- The amount of damage inflicted by Hi-Nu Gundam’s special aerial attack has been increased when airborne. 
- The amount of damage inflicted by Crossbone Gundam X2’s Subweapon 2, Shot Lancer (Rush), has been increased when airborne. 
- The amount of damage inflicted by Arios Gundam’s Ground Subweapon 1, the GN Submachine Guns, has been increased when airborne. 
- The amount of damage inflicted by Gundam Kimaris Vidar’s special aerial attack has been increased when airborne. 
- The amount of damage inflicted by Gundam Latreia’s special aerial attack has been increased when airborne. 
- The amount of damage inflicted by Arios Gundam’s Aerial Subweapon 2, the Mega Beam Cannon, has been increased when airborne. 

    During the DLC mission, “Destination of the Legend”, immediately defeating a specific enemy ace unit which spawned in a high location will lead to its drop item being left in a location from which it was difficult to collect. As a result, adjustments have been made so that this enemy unit can now only be defeated once it has moved to a location from which its drop item can be collected. 

 [Nintendo Switch™] 

    When playing DIRECTORY 3A, “Battle for Chryse” – either using online play or local communication multiplayer – events were not triggered and the player could not progress through the stage when the host and the guest were too far apart. This issue has been addressed. 

 [Xbox Series X|S / Xbox One / Windows PC] 

    When selecting French from the in-game language settings, the DLC missions did not display under the Mission menu. This issue has been addressed. 

We apologise for the time it has taken to release this patch update, as well as any inconvenience that these issues may have caused. We hope you will continue to enjoy SD GUNDAM BATTLE ALLIANCE.  
For more information about SD GUNDAM BATTLE ALLIANCE or other Bandai Namco Entertainment Asia products, please visit our website or follow us on Facebook, Instagram, Twitter, and YouTube