Targeted Platforms
PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
PvP-exclusive balance adjustments
Equipment

    Increased poise damage of normal attacks for the following weapon types:

      Light Great Swords / Backhand Blades / Hand-to-Hand Arts / Beast Claws

    Increased poise damage of dual wield attacks for the following weapon types:

      Straight Swords / Thrusting Swords / Curved Swords / Katanas / Spears / Whips / Fists / Claws

    Increased poise damage of the Claws of Night throwing attacks.

    Decreased the backstep invulnerability window when the Fine Crucible Feather Talisman or the Talisman of All Crucibles are equipped.

Skill

    Savage Lion's Claw

      The second hit of the follow-up attack is now easier to land.

      Decreased damage animation of the first attack against other players.

    Raging Beast

      Decreased invulnerability window against other players' attacks.

    Blind Spot

      Decreased invulnerability window against other players' attacks.

    Palm Blast

      Decreased poise value when charging this skill.

Spell and Incantation

    Miriam's Vanishing

      Decreased invulnerability window against other players' attacks.

    Knight's Lightning Spear

      Increased attack power of the initial lightning spear.

      Decreased attack power of the spears launched after the first one.

      Decreased damage animation against other players.

General balance adjustments

    Increased damage animation of the Light Greatsword charge attacks against enemies (other than players).

    Increased the stats & status of the following NPCs that can be summoned in some areas:

      Needle Knight Leda / Pureblood Knight Ansbach / Thiollier

    Increased the attack power and damage negation of summoned spirits, excluding the Mimic Tear, when the Revered Spirit Ash Blessing is at [5] or more.

    Increased the attack power and damage negation of summoned spirits, excluding the Mimic Tear, when upgraded to “+8” or higher.

Armament

    Increased attack power scaling when upgrading the following armaments.

      Repeating Crossbow / Spread Crossbow / Rabbath's Cannon

    Shield of Night

      Increased damage negation when blocking physical attacks.

    Euporia

      Increased Holy damage when the weapon has its luster restored.

      Decreased the number of attacks required to restore the weapon’s luster.

      Increased the duration of the luster restoration effect.

    Golden Lion Shield

      Increased guard strength.

    Golem Fist

      Added a damage hitbox to the hand portion of the ranged fist attack.

    Smithscript Greathammer

      Increased poise damage of the swing portion of throwing attacks (the projectile is unchanged).

    Spread Crossbow

      Decreased the generated status buildup when used with Bolts that have status effects.

    Ailment Talisman

      After the onset of a status ailment, the status build up (or duration) of said ailment will now also be reduced immediately by a certain amount.

    Clarifying Horn Charm / Clarifying Horn Charm +1 / Clarifying Horn Charm +2

      Increased Focus resistance.

Skill

    Savage Lion's Claw

      Increased attack power and poise damage of the first attack.

    Swift Slash

      Reduced movement distance when using this skill. Extended recovery time.

    Overhead Stance

      Increased attack power against enemies (other than players).

    Aspects of the Crucible: Wings

      Increased attack power.

      Increased directional control, as well as amount of poised generated when using this skill.

    Lightspeed Slash

      The additional light attacks are now affected by the attack power and ability scaling of the weapon.

    Rancor Slash

      Increased attack power of the vengeful spirits.

      Increased stamina damage against guarding enemies.

    Revenger's Blade

      Increased directional control for follow up attacks after a strong attack.

    Horn Calling

      Increased attack power against enemies (other than players).

    Horn Calling: Storm

      Increased attack power against enemies (other than players).

    Weed Cutter

      Increased the speed of attacks.

    Romina's Purification

      Increased poise value when using this skill.

    Red Bear Hunt

      Increased attack power.

      Increased poise value when using this skill.

    Rancor Shot

      Decreased status buildup generation when used with Arrows that have status effects.

    Repeating Fire

      Adjusted attack power to compensate for increase in weapon damage.

    Feeble Lord's Frenzied Flame

      Reduced Frenzy status effect buildup against enemies.

    Revenge of the Night

      Increased poise damage and attack power when this skill is used immediately after guarding against an enemy attack.

Spell

    Glintblade Trio

      Increased attack power.

    Blades of Stone

      Adjusted attack power of the first, second and third charge attacks.

      Increased attack power of the non-charged attack.

      Increased attack power of the first hit of the charged attack, and reduced attack power of the second and third hits.

      Increased attack range and attack speed.

    Glintstone Nail

      Increased attack power and improved enemy tracking.

    Glintstone Nails

      Increased attack power and improved enemy tracking.

    Impenetrable Thorns

      All generated Impenetrable Thorns will now track enemies.

      Decreased attack power and poise damage.

      Decreased the Hemorrhage status buildup and stamina damage against guarding enemies.

    Rings of Spectral Light

      Increased attack power and Frostbite status buildup.

    Vortex of Putrescence

      Increased attack power and Frostbite status buildup.

Incantation

    Minor Erdtree

      Increased HP recovery amount.

    Land of Shadow

      Improved enemy tracking.

    Spira

      Increased attack speed.

    Watchful Spirit

      Improved enemy tracking.

    Divine Beast Tornado

      Increased attack power.

      Enemies hit by the tornado will now be launched upwards.

      The tornado will be less likely to disappear due to collision with the terrain.

    Rain of Fire

      Increased attack power.

      Reduced the interval between each hit.

    Roar of Rugalea

      Increased poise damage and attack power.

    Furious Blade of Ansbach

      Increased attack power.

    Rotten Butterflies

      Increased Scarlet Rot status buildup.

      Reduced the interval between damage ticks.

      Increased attack range.

Ash

    Wandering Noble

      Will no longer stagger as easily.

    Noble Sorcerer

      Will no longer stagger as easily.

    Nomad Ashes

      Will no longer stagger as easily.

    Putrid Corse

      Will no longer stagger as easily.

    Skeletal Militiaman

      Will no longer stagger as easily.

    Skeletal Bandit

      Will no longer stagger as easily.

    Albinauric

      Will no longer stagger as easily.

    Winged Misbegotten

      Will no longer stagger as easily.

    Demi-Human

      Will no longer stagger as easily.

    Clayman

      Will no longer stagger as easily.

    Oracle Envoys

      Will no longer stagger as easily.

    Man-Fly

      Will no longer stagger as easily.

    Lone Wolf Ashes

      Will no longer stagger as easily.

    Rotten Stray Ashes

      Will no longer stagger as easily.

    Giant Rat Ashes

      Will no longer stagger as easily.

    Warhawk

      Increased HP, physical attack power and Fire attack power.

      Increased Stance status.

    Land Squirt

      Increased HP.

      Will no longer stagger as easily.

    Spirit Jellyfish

      Increased HP, physical attack power and poison status ailment buildup on enemies.

      Will no longer stagger as easily.

    Spider Scorpion

      Increased physical attack power, poison status ailment buildup on enemies and damage negation except for strike and fire attributes.

      Will no longer stagger as easily.

    Fingercreeper

      Will no longer stagger as easily.

    Fanged Imp

      Will no longer stagger as easily.

    Bigmouth Imp

      Increased HP and Fire attack power.

      Will no longer stagger as easily.

    Gravebird

      Increased HP and magic attack power.

      Will no longer stagger as easily.

    Soldjar of Fortune

      Will no longer stagger as easily.

    Archers

      Will no longer stagger as easily.

    Greatshield Soldiers

      Will no longer stagger as easily.

    Page

      Will no longer stagger as easily.

    Vulgar Militia

      Will no longer stagger as easily.

    Marionette Soldier

      Will no longer stagger as easily.

    Avionette Soldier

      Will no longer stagger as easily.

    Kaiden Mercenary

      Increased HP and physical attack power.

      Will no longer stagger as easily.

    Mad Pumpkin Head

      Increased physical attack power.

      Will no longer stagger as easily.

    Fire Monks

      Increased HP and Fire attack power.

      Will no longer stagger as easily.

    Ancestral Follower

      Increased physical attack power.

      Will no longer stagger as easily.

    Horned Warrior

      Increased HP and damage negation except for pierce attacks.

      Will no longer stagger as easily.

    Azula Beastman

      Increased HP and lightning attack power.

      Will no longer stagger as easily.

    Man-Serpent

      Will no longer stagger as easily.

    Crystalian

      Will no longer stagger as easily.

      Increased physical attack power.

    Kindred of Rot

      Will no longer stagger as easily.

    Bloodfiend Hexer's

      Increased hemorrhage status ailment buildup on enemies.

      Will no longer stagger as easily.

    Glintstone sorcerer

      Will no longer stagger as easily.

    Twinsage Sorcerer

      Will no longer stagger as easily.

    Inquisitor

      Increased HP.

      Will no longer stagger as easily.

    Godrick Soldier

      Will no longer stagger as easily.

    Raya Lucaria Soldier

      Will no longer stagger as easily.

    Leyndell Soldier

      Will no longer stagger as easily.

    Radahn Soldier

      Will no longer stagger as easily.

    Haligtree Soldier

      Will no longer stagger as easily.

    Mausoleum Soldier

      Will no longer stagger as easily.

    Messmer Soldier

      Increased Hp and physical attack power.

      Will no longer stagger as easily.

    Stormhawk Deenh

      Increased HP and physical attack power.

      Will no longer stagger as easily.

      Increased duration of effect to increase the attack power given to allies.

    Banished Knight Oleg

      Increased physical attack power and damage negation against physical attacks.

      Will no longer stagger as easily.

    Banished Knight Engval

      Increased physical attack power and damage negation against physical attacks.

      Will no longer stagger as easily.

    Bloodhound Knight Floh

      Increased HP, physical attack power and damage negation against physical attacks.

      Will no longer stagger as easily.

    Black Knight Captain Huw

      Increased physical attack power and damage negation against physical attacks.

      Will no longer stagger as easily.

    Black Knight Commander Andreas

      Increased damage negation and guard boost against Holy and Physical attacks.

      Will no longer stagger as easily.

    Fire Knight Hilde

      Increased Fire attack power.

      Will no longer stagger as easily.

    Fire Knight Queelign

      Increased Vigor and Faith.

    Swordhand of Night Jolán

      Increased Vigor and Dexterity.

    Jolán and Anna

      Increased Vigor and Dexterity.

    Battlemage Hugues

      Increased physical attack power and magic attack power.

      Will no longer stagger as easily.

    Latenna the Albinauric

      Increased HP, physical attack power, and magic attack power.

      Will no longer stagger as easily.

    Perfumer Tricia

      Increased HP.

      Will no longer stagger as easily.

    Depraved Perfumer Carmaan

      Increased fire attack power.

      Will no longer stagger as easily.

    Omenkiller Rollo

      Increased HP, physical attack power, and Fire attack power.

      Will no longer stagger as easily.

    Blackflame Monk Amon

      Increased HP and Fire attack power.

      Will no longer stagger as easily.

    Curseblade Meera

      Increased HP and physical attack power.

      Will no longer stagger as easily.

    Demi-Human Swordsman Yosh

      Increased HP, physical attack power, and magic attack power.

      Will no longer stagger as easily.

    Ancient Dragon Knight Kristoff

      Increased Lightning attack power and damage negation against Physical, Lightning, and Holy Attack affinities.

      Will no longer stagger as easily.

    Redmane Knight Ogha

      Increased physical attack power and damage negation against Physical and Fire attack affinities.

      Will no longer stagger as easily.

    Lhutel the Headless

      Increased physical attack power and damage negation against physical attacks.

      Will no longer stagger as easily.

    Cleanrot Knight Finlay

      Increased physical attack power and damage negation against Physical, Magic, and Holy Attack affinities.

      Will no longer stagger as easily.

    Black Knife Tiche

      Will no longer stagger as easily.

    Divine Bird Warrior Ornis

      Increased HP and damage negation against Physical attacks except Pierce attacks.

      Will no longer stagger as easily.

    Ancient Dragon Florissax

      Increased Arcane.

      Increased damage negation against all affinities.

      Increased Skills and Incantations usage rate.

      Increased the speed and poise values during some attacks.

    Finger Maiden Therolina Puppet

      Increased Vigor and Faith.

    Jarwight Puppet

      Increased Vigor.

    Dolores the Sleeping Arrow Puppet

      Increased Vigor.

    Nepheli Loux Puppet

      Increased Vigor and Strength.

    Dung Eater Puppet

      Increased Vigor.

    Nightmaiden & Swordstress

      Increased HP and physical attack power.

Bug Fixes

    Changed the display of the OK / CANCEL prompt that shows up when using the “Spectral Steed Whistle” while the spectral steed is dead. The default selection position is OK.

    Adjusted the placement of NPC summon signs in certain boss fight areas.

    Changed the NPC summon signs in certain boss fights to allow the user to summon NPCs simply by pressing the action button once.

    Fixed a bug where the damage of some normal attacks of the Dark Moon Greatsword were lower than intended.

    Fixed the physical attack attribute menu display of the “Warpick” weapon.

    Fixed a bug where some attacks of the “Swift Spear” weapon were different than expected in terms of power, damage motion and hitbox generation timing.

    Fixed a bug that prevented the “Twinblade Talisman” from affecting the Perfume Bottles weapon type when equipped and used in the left hand.

    Fixed a bug where the physical attack attributes of some attacks of the Thrusting Shields weapon type were different than expected.

    Fixed a bug that allowed the use of Arrows / Great Arrows / Bolts / Great Bolts that should not be usable for the following weapon types:

      Light Bows / Long Bows / Greatbows / Crossbows / Ballistas

    Fixed a bug where the effect of increasing the power of the Incantation “Light of Miquella” of the “Circlet of Light” helmet was not applied correctly.

    Fixed a bug that caused FP consumption when using the "Unending Dance" Skill while not meeting the ability requirements of the weapon "Dancing Blade of Ranah".

    Fixed a bug where the physical attack attribute of some attacks of the “Deadly Dance” Skill was different than expected.

    Fixed a bug where the physical attack attribute of the “Scattershot Throw” Skill of the “Claws of Night” weapon was different than expected.

    Fixed a bug where the following Skills did not change correctly when performed with or without FP.

    Dynastic Sickleplay / Raging Beast / Repeating Crossbow Fire

    Fixed a bug where a different Rage Art was sometimes performed when following up with a strong attack after using the “Raging Beast” and “Dynasty Sickleplay” Skills.

    Fixed a bug that caused certain Skills to perform differently than expected under certain circumstances.

    Fixed a bug that prevented some Spells / Incantations that can be used in the air from being used in the air under some conditions.

    Fixed a bug that caused the "Golden Arcs" Incantation to generate attacks slower when cast with the left hand.

    Fixed a bug where the “Rain of Fire” Incantation sometimes did not hit enemies.

    Fixed a bug where the “Furious Blade of Ansbach” Incantation did not apply Hemorrhage status build up.

    Fixed a bug where under some circumstances, the move distance when casting some Spells / Incantations was different than expected.

    Fixed a bug that sometimes interrupted the cast of the “Roar of Rugalea” Incantation.

    Fixed a bug where the “Cherishing Fingers” magic attack sometimes did not hit.

    Fixed a bug in the behavior of the Mimic Tear spirit when casting Spells, Incantations and Skills.

    Fixed a bug where NPCs could be summoned when the maximum number of cooperative multiplayer members had been reached.

    Fixed a bug that caused some items to display different icons than expected.

    Fixed a bug where exiting the game or going through a loading screen immediately after defeating “Count Ymir, Mother of Fingers” could make the dropped items unobtainable.

    Fixed a bug that prevented the player from performing Critical hits on some enemies.

    Fixed a bug in which some attacks on certain enemies were interpreted differently than expected.

    Fixed a bug that prevented rune gains when defeating some enemies.

    Fixed a bug that prevented some enemies from working properly under certain circumstances.

    Fixed a bug where the Multiplayer area borders were different than intended in some areas.

    Fixed a bug where the player would spawn in a different place than intended when invading another player’s world

    Fixed a bug in the map menu that caused some NPC icons in the Realm of Shadow to not display properly.

    Fixed a bug in the design of the map of Realm of Shadow and the “Map Fragment” icon.

    Fixed a bug where some cutscenes were not displayed correctly under certain circumstances.

    Fixed a bug where some sound effects did not play correctly.

    Fixed a bug where some effects were not displayed correctly.

    Several performance improvements and other bug fixes.

    Fixed a bug where the amount of runes obtained when defeating enemies in the DLC area was lower than expected when in playing in NG+1 difficulty.

Steam-only adjustments

    Fixed a bug where “Anti-aliasing Quality” was unintentionally set to “High” each time the game was restarted.

Correction of end credits
In update 1.12, an error was included in the credits of the game.
This issue will be corrected in the next update.
Possible unstable performance fixes

    For the PS5 version of the game, unstable framerate may be improved by using the "Rebuild Database" option from the device’s safe mode.

    In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the "System" > "Graphics " > "Ray Tracing Quality" from the title screen or in-game menu.

    In the PC version, the message "Inappropriate activity detected" may appear without cheating.

      To fix this issue, please verify the integrity of the game's files before restarting the game.

    In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.

The version number of this update shown at the lower right corner of the Title Screen will be as follows:
App Ver. 1.13
Regulation Ver. 1.13.1
In PS4, PS5, Xbox One and Xbox Series X|S versions, Regulation files can be downloaded by logging in to the server.
If the Regulation Ver. listed in the lower right corner of the title screen is not1.13.1, please select LOGIN and apply the latest regulation before enjoying the game.
Online play requires the player to apply this update.
Further updates will be distributed in the future for you to continue to enjoy ELDEN RING more comfortably.
Please stay tuned for more news by following our social channels or joining us on the official ELDEN RING Discord server: https://fcld.ly/eldenring_discord
For more information about ELDEN RING™ or other Bandai Namco Entertainment Asia products, please visit our website or follow us on Facebook, Instagram, X, TikTok, LINE and YouTube.